Applications based on the KeyWorx platform

Below you find a list with (web)applications that have been realised on top of the KeyWorx platform. Most of these applications have been build by Waag Society in cooperation with external partners:

KeyWorx Patcher & Realizer

The KeyWorx pather & Realizer serve as a Multi-User Cross Media Synthesizer - a distributed application that allows multiple players to generate, synthesize and process images, sounds and text within a shared realtime environment. As an instrument it allows communities of players to dynamically control and modify all aspects of digitized media in a collaborative performance. [keyworx classic is available from: development website]

screenshot of the KeyWorx patcher application

KidsEye

KidsEye is an online editorial environment that enables pupils to publicise work-assignments and to make movie-clips, audio-snippets, photos, drawings, stories and poems available on their own home-page. Furthermore the application enables online conversations between pupils, teachers and other persons involved in a KeyWorx project. [for an example project see: nieuwsflits] [go to: www.kidseye.nl]

screenshot of the kidseye website

Nieuwsflits! (KidsEye @ Persmuseum)

The Nieuwsflits! programme at Amsterdam's Persmuseum of journalism is aimed at primary school pupils and is deployed in schools in combination with a visit to the Persmuseum.
This program consists of an on-line editorial environment where pupils can create news reports on topical subjects in text, image and sound. Nieuwsflits! has been included in Dutch primary school curriculum, and is supplied with teaching materials for teachers. At the press of a button, the pupils' projects can be transformed into html and published on the Nieuwsflits! website.
Nieuwsflits! is a KidsEye application. Other implementations have been developed by Waag Society for clients such as the KIT children's museum, Tate Modern and Cinekid Festival. [go to: www.nieuwsflits.org]

screenshot of the kidseye website

Lines on Line - Drawing of Today

News is always coloured, whether by the ideology of the media, the perception of the journalist or the context of the article. Drawing of Today offers the news in the form of a line drawing. These drawings are based on pictures from The Associated Press. In the course of 2004 new photos will be put online as drawings continuously. The website enables visitors to color these outlines thereby making your own adaptations of the drawing. The result is a colorful common 'newsroom'.
Drawing of Today is an initiative of artists Ram Katzir and Yariv Alter Fin in cooperation with Waag Society. [go to: dot.linesonline.net]

screenshot of the drawing of today website

Amsterdam Realtime

For the exhibition Maps of Amsterdam 1866-2000 at the Amsterdam City Archive Waag Society together with Esther Polak have set up the Amsterdam RealTime project.
During two months (3 Oct to 1 Dec 2002) all of Amsterdam's residents are invited to be equipped with a tracer-unit. This is a portable device developed by Waag Society which is equipped with GPS: Global Positioning System. Using satellite data the tracer calculates its geographical position. Therse tracers' data are sent in realtime to a central point. By visualizing this data against a black background traces, lines, appear. From these lines a (partial) map of Amsterdam constructs itself. This map does not register streets or blocks of houses, but consists of the sheer movements of real pepole. [go to: realtime.waag.org]

screenshot of the Amsterdam Realtime website

Verhalen Altaar

The Verhalen Altaar (story-altar) is part of the exhibition of the 'Verhalen op Solder' exhibition of the 'Ons Lieve Heer op Solder' Museum in Amsterdam. The exhibition focusses on catholic everyday live in Amsterdam through the centuries by combining pieces form the museums collection with personal stories from visitors of the exhibition.
The altar enables vistors to record their stories together and record images of religious objects that are related to these stories. the verhalen altaar was developed and build at Waag Society. [go to: www.verhalenopsolder.nl]

screenshot of the verhalen op zolder website

Scratchworx

The Scratchworx console developed by Waag Society together with EMMA students of the Utrecht School for the Arts enables high scholl students to make live performances working with their own pre produced stills images, texts (text messages), audio and video files. The console, a custom made media manipulation desk that resembles a battle station straight out of Startrek, has been used in a number of different settings (schools, workshops, summer schools, parties) to explore the creative potentials of groups young adults. [go to: scratchworx.waag.org]

screenshot of the scratchworx website

The Annimation Machine

The Animation Machine is an installation enabling anyone to produce a stop-motion animation just by a few presses of a button. The machine consists of a table-top working area with two buttons and is equipped with an (invisible) computer, camera and projector. The resulting animated movieclip is projected onto the table-top, giving the creator constant feedback on the progress of the animation. One button serves to add images to the animation, the other to save the result as a digital animated movie. The machine runs on the Keyworx-softwareplatform. Thanks to its very simple and direct interface the machine is very suited for young children.
The Animation Machine is developed by MIEG (Michaël van Eeden) in cooperation with Waag Society's Interfacing Access division. [go to: animatiemachine.waag.org]

screenshot of the annimation machine website

FREQUENCY 1550

Waag Society developed a 'mobile learning game' pilot together with IVKO, part of the Montessori comprehensive school in Amsterdam. It's a citygame using mobile phones and GPS-technology for students in the age of 12-14 (so called HAVO+MAVO basic curriculum). It is a research pilot examining whether it's possible to provide a technology supported educational location-based experience. In the Frequency 1550 mobile game, students are transported to the medieval Amsterdam of 1550 via a medium that's familiar to this agegroup: the mobile phone. The pilot took place in 2005 from 7 to 9 February and was supported by KPN Mobile's UMTS network. [go to: freq1550.waag.org]

freq1550 phone

N8spel

GPS-based mobile drawing game. Teams would go into the city where they compete on who would (geo)draw the most beautiful "8" by walking with a GPS and a mobile phone. They could embellish their drawings with photoÕs and videoÕs taken and submitted on the spot. The competitive element was creativity with both the drawing and the media. All submitted media were tagged to the geographic locations where they were taken. The playerÕs movements, tracks and media could be followed in real-time through a webbrowser [go to: www.n8spel.nl ]

n8spel output

Frux DEM-DISC

A Dynamic Interactive Social Chart for Dementia care (DEM-DISC) developed within the The FReeband User eXperience (FRUX) Health Care project. An application providing services to patients and carers. [go to: www.freeband.nl ]

frux logo

Remberthing (Herinnerding)

A multi-media piece of furniture offering an easy interface for adding memories to the internet, using a built-in scanner and a keyboard. The project is in collaboration with the National Archive. [go to: www.herinnerding.nl ]

herinnerding

Register van de dag van gister

A multi-media piece of furniture offering an easy interface for adding memories to the internet. Users can add text, image and audio content to an automatically generated website by using a built-in scanner , photocamera, microphone, webcam and a keyboard. Following the instructions and pressing the blinking knobs will do the trick. [go to: www.gister.nl ]

register

Geoskating (Just van den Broecke)

GeoSkating aims to automate the creation of interactive, multimedial skate-maps by using the Global Positioning System (GPS), Mobile Phones and the Internet. While skating, GPS position data is being assembled and published to a server through a mobile phone. At the same time the skater can enrich the GPS data with road surface ratings and by sending pictures and videos from the phone. The server will draw geographic maps showing road quality through colouring. All pictures and videos are presented as clickable dots on the GPS locations where they were taken. Even more, skaters can also be followed in real-time over the map while skating! [go to: www.geoskating.com ]

geoskating screenshot

Waag site

The forthcoming Waag website will be KeyWorx based. The website is currently being developed by Grrr. [go to: www.waag.org (current website)]

preview Waag site